Nexus mods civ 5

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The fxsxml is an XML containing the details of the mesh, texture and animation files: To look at the 3D assets in Nexus go to Assets/Asset Viewer. Terrain and Cityset DDS files seem to open fine as well.Ħ. Some of the DDS files seem to use an unknown compression format that cannot be opened, but unit textures from the DX9 directory can be opened in Paint.NET.

The 3d art for units, leaders, terrain and buildings is all in together with no subdivision so you'll have to hunt through to find what you are interested in.ĥ. There are 3 directories Common, DX9 and dx9_low. This will unpack all the assets to the directories. In the top menu select Nexus > Script Browser > Extract PAK Files.

Open Nexus - set the asset directory to be C:\Program Files (x86)\Steam\steamapps\common\sid meier's civilization as well.Ĥ.

Using Regedit set HKEY_CURRENT_USER/Software/FIRAXIS/Tools/ToolAssetPath to C:\Program Files (x86)\Steam\steamapps\common\sid meier's civilization v (if using Vista/Windows 7) or C:\Program Files\Steam\steamapps\common\sid meier's civilization v if using XP.ģ.

Install Sid Meier's Civilization V SDK via Steam.Ģ. This isn't really a tutorial or anything, just a walk-through of what I've done and discovered so far in the hope it might be useful to people.ġ.